The most obvious way to divvy up Sangrarian history would be to dump everything into two buckets: the Elder Days and the Age of Man. That will do in a pinch, but it’s not entirely accurate. It’s just not that clean, which I’d expect you to understand – your Earth’s history isn’t any cleaner. Your modern era includes the atomic age, the space age and the information age for now, and undoubtedly your historians will coin a few more before unplugging their keyboards. Your world has taken it to an extreme, even making a point to name each generation – from baby boomers to gen-X, Y and Z. In any world, and I’ve seen my share, there are overlapping eras. Politics, culture and geography demand it. Too little time and you can’t see them, too much and they blur together History just doesn’t lend itself to cleanly marked eras that discernably start and end. It’s my job, as chronicler, to set the record straight. .
Luckily, with Sangrar, it’s a little easier. For one thing, world shattering cataclysmic events like the Battle of Unending Night, the Reckoning of the Planes and the fulfillment of the Prophecies establish clear boundaries between one era and the next. Plus, I’m taking a longer view. Your modern era covers … let’s call it one hundred years. Sangrar’s history runs closer to twenty thousand. If I tried to name each generation, I’d run out of letters.
I put the chart below together to help you understand the major eras in Sangrar’s history. It doesn’t contain everything, I simply don’t have the time, but it should be enough. It’s not drawn to any scale though, the size of the rectangle is determined by how much text I had to fit in the box, not the era’s duration. .
The Age of Beginnings covers the dawn of Sangrar, before even the gods existed. The age began when the Primals, Zuras and Majestrix, came forth from the Void, shrugged the Girdle and created the world and the heavens .
The Age of Creation, also known as the Full Radiance of the Three Suns, was the second great age. It began when the Primals brought forth the first gods and ended with the Battle of Unending Night. During the first part of the age, known as the Years of Making, the gods readied Sangrar for the Elder Races. When the Firstborn arrived, the Years of Making drew to a close and the Years of Glory began.
The Age of Tears, the third great age sometimes called the Years of Twilight, began following the Battle of Unending Night and ended with the Reckoning of the Planes.
The Elder Days were the time of the Elder Races. They began with the arrival of the Firstborn at Jahar and ended with the Reckoning.
The Age of Man began after the Reckoning and consists of three distinct eras. The Days of Myth refers to the 1800 years between the Reckoning and Thar’s arrival in Sangrithar. The Empire of Sangrithar then flourished for roughly 4700 years, after which new kingdoms were founded on the continent of Tyrnavalle, giving rise to the Renk calendar. In total, the Age of Man lasted close to 9000 years before the Prophecies were fullfilled and the world came to an end.